Game guide · 5AICAKE
Rules, controls and help for Forty Thieves Solitaire
Begin with the objective. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Take the next action only when the current step is clear. Look at the complete hand before deciding. Move one card at a time; build down in the same suit. Empty columns accept one card. Check the relevant controls before continuing.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
Build familiarity through play
A clear plan starts with the current position. Select a face-up card and then the destination pile or Empty slot. Use another round to revisit a decision.
Your goal
Build eight suit foundations from ace to king. Use another round to revisit a decision. Work at your own pace.
Work through the instructions
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
How to interact with the game
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. The same rule applies on a phone and on a computer. Take a moment to read the table.
A useful example
A club 5 can move onto a club 6, but a whole run cannot move together. Take the next action only when the current step is clear.
Watch out for this
Begin with the objective. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take the next action only when the current step is clear.
If you are unsure
What is the aim?
Build eight suit foundations from ace to king. Before making a move, check the cards in view. Take the next action only when the current step is clear.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Before making a move, check the cards in view. Return to the explanation when a decision is unclear.
Which format is available?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Take a moment to read the table. The same rule applies on a phone and on a computer.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Look at the complete hand before deciding. Take the next action only when the current step is clear.
Can you give an example?
A club 5 can move onto a club 6, but a whole run cannot move together. Keep the active rule in mind. Use another round to revisit a decision.
What completes a round?
Build eight suit foundations from ace to king. For a calm first round, focus on one decision. Use another round to revisit a decision.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. A clear plan starts with the current position. Take the next action only when the current step is clear.
Which version is played here?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Look at the complete hand before deciding. Take the next action only when the current step is clear.
What completes a round?
Build eight suit foundations from ace to king. Take a moment to read the table. Use another round to revisit a decision.